Version 0.0.1
Hi, all! After our launch two days ago, we've had some great feedback from you guys, although we'll be the first to admit that the game wasn't quite ready at that stage. So, we're pleased to be bringing you our first project update! In this update, we've fixed a few bugs and added a couple of new features. A complete list of changes is shown below. As always, if you experience any issues with this version of the game, or you just want to give us some feedback, be sure to let us know by filling out this form.
CHANGES
- Remapped 'pause' button to Escape key
ADDITIONS
- New 'jump' animation added to player character (some issues persist)
- Players are now shown a 'success' screen upon completing Level Three
BUG FIXES
- Fixed 'super speed' character movement experienced by some players
- Falling out of the world will now reset the player to their last checkpoint
- Metal blocks can no longer be formed without the use of a projectile
- The player can no longer end a level by firing a projectile at the exit door
- In Level Three, metal cannot be obtained by jumping into the dispensing pipe
- In Level Three, the dispensing pipe does not block projectiles fired near it
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